[Openvpn-devel,03/14] Rename tunnel_server_udp_single_threaded to tunnel_server_udp
Commit Message
This also eliminates the confusing name and eliminates
tunnel_server_udp as wrapper that only calls
tunnel_server_udp_single_threaded
Signed-off-by: Arne Schwabe <arne@rfc2549.org>
---
doc/doxygen/doc_eventloop.h | 2 +-
doc/doxygen/doc_tunnel_state.h | 2 +-
src/openvpn/mudp.c | 21 ++-------------------
src/openvpn/mudp.h | 7 +++----
src/openvpn/openvpn.h | 2 +-
5 files changed, 8 insertions(+), 26 deletions(-)
Comments
Acked-by: Gert Doering <gert@greenie.muc.de>
"Because it makes sense". There's no threads here, and with DCO and
all the asyncness, there might never be... so, admit that fact :-)
Lightly client-side tested on linux.
Your patch has been applied to the master branch.
commit bdc11ae462d61f0cdee5f539c7f028f58513a914
Author: Arne Schwabe
Date: Thu Apr 1 15:13:26 2021 +0200
Rename tunnel_server_udp_single_threaded to tunnel_server_udp
Signed-off-by: Arne Schwabe <arne@rfc2549.org>
Acked-by: Gert Doering <gert@greenie.muc.de>
Message-Id: <20210401131337.3684-4-arne@rfc2549.org>
URL: https://www.mail-archive.com/openvpn-devel@lists.sourceforge.net/msg21955.html
Signed-off-by: Gert Doering <gert@greenie.muc.de>
--
kind regards,
Gert Doering
@@ -61,6 +61,6 @@
* event loop function is called to drive the event processing. The
* following implementations are available:
* - Client mode using UDP or TCP: \c tunnel_point_to_point()
- * - Server mode using UDP: \c tunnel_server_udp_single_threaded()
+ * - Server mode using UDP: \c tunnel_server_udp()
* - Server mode using TCP: \c tunnel_server_tcp()
*/
@@ -118,7 +118,7 @@
* tunnel_point_to_point() or \c tunnel_server().
*
* In server-mode, \c main() calls the \c tunnel_server() function, which
- * transfers control to \c tunnel_server_udp_single_threaded() or \c
+ * transfers control to \c tunnel_server_udp() or \c
* tunnel_server_tcp() depending on the external transport protocol.
*
* These functions receive the \c context created in \c main(). This
@@ -284,19 +284,8 @@ p2mp_iow_flags(const struct multi_context *m)
}
-/**************************************************************************/
-/**
- * Main event loop for OpenVPN in UDP server mode.
- * @ingroup eventloop
- *
- * This function implements OpenVPN's main event loop for UDP server mode.
- * At this time, OpenVPN does not yet support multithreading. This
- * function's name is therefore slightly misleading.
- *
- * @param top - Top-level context structure.
- */
-static void
-tunnel_server_udp_single_threaded(struct context *top)
+void
+tunnel_server_udp(struct context *top)
{
struct multi_context multi;
@@ -374,9 +363,3 @@ tunnel_server_udp_single_threaded(struct context *top)
close_instance(top);
}
-void
-tunnel_server_udp(struct context *top)
-{
- tunnel_server_udp_single_threaded(top);
-}
-
@@ -32,14 +32,13 @@ struct context;
struct multi_context;
-/**************************************************************************/
/**
- * Main event loop wrapper function for OpenVPN in UDP server mode.
+ * Main event loop for OpenVPN in UDP server mode.
* @ingroup eventloop
*
- * This function simply calls \c tunnel_server_udp_single_threaded().
+ * This function implements OpenVPN's main event loop for UDP server mode.
*
- * @param top - Top-level context structure.
+ * @param top - Top-level context structure.
*/
void tunnel_server_udp(struct context *top);
@@ -230,7 +230,7 @@ is_cas_pending(enum client_connect_status cas)
* \c SIGUSR1 restarts.
*
* This structure is initialized at the top of the \c
- * tunnel_point_to_point(), \c tunnel_server_udp_single_threaded(), and \c
+ * tunnel_point_to_point(), \c tunnel_server_udp(), and \c
* tunnel_server_tcp() functions. In other words, it is reset for every
* iteration of the \c main() function's inner \c SIGUSR1 loop.
*/